Game design / Unity / Virtual Rehab

Pressure sensor based game.

All custom graphics and coded interaction. Game and utility app based on foot pressure sensors with multiple options available, including trails, sound feedback, screen based measurement, and a game where the user must stay in the target, which moves randomly.

Unity + Kinect sensor serious game for lateral standing balance and upper extremity strengthening. The player controls the avatar’s (a dragon in this picture) wing flap with arm flapping, and rotation with trunk side bending. (a dragon in this picture)

Pressure based heat maps showing pressure locations (All custom graphics designed in Blender)

A sensor based game for anterior/posterior COM movement. Custom graphics and game level design.

Pressure sensor based game based on a movie concept. (All custom graphics designed in Blender)

Pressure sensor based game. Custom full level design and game play.